MIGUEL MONTEAGUDO
CREATIVE | Motion Designer
As an expert creative motion designer specializing in CGI—3D/2D animation, compositing, VFX, motion graphics, illustration, and storyboarding—I excel in transforming initial concepts into award-winning campaigns.
With a proven history of creating detailed and impactful projects, I have been a key contributor to groundbreaking motion graphics work for high-profile clients since 2005.
EXPERIENCE
Sr. Motion Designer at ACTIVISION BLIZZARD. August 2020 – Present. Santa Monica, California, United States
CREATIVE | MOTION DESIGNER. July 2017 – Present. Los Angeles, California.
Self-employed creative bringing to the table bad-ass, award-winning visual ideas for high-profile clients.
Sr. Motion Designer at MAKINÉ STUDIOS. July 2015 – July 2017. Los Angeles, California.
Collaborating with a rock-solid team of 6 artists in charge of developing pieces for clients like Disney Channel, and T-Mobile, among others.
Creative Director | Lead Animator at ZANG TUMB STUDIOS. Jan 2014 – July 2015. Los Angeles, California.
Bringing to the table all the skills to achieve award-winning visual ideas for clients like Sony Entertainment, and AXN, among others.
CREATIVE | MOTION DESIGNER. Mar 2011 – Jan 2014. Caracas, Venezuela.
Self-employed autonomously creating original high-quality creative audiovisual campaigns for broadcasting and projection mapping.
Creative Director | Lead Animator at ZANG TUMB STUDIOS. Jan 2014 – July 2015. Los Angeles, California.
Bringing to the table all the skills to achieve award-winning visual ideas for clients like Sony Entertainment, and AXN, among others.
CREATIVE | MOTION DESIGNER. Mar 2011 – Jan 2014. Caracas, Venezuela.
Self-employed autonomously creating original high-quality creative audiovisual campaigns for broadcasting and projection mapping.
CREATIVE DIRECTOR | FOUNDER at ULTRAPANCHO STUDIOS. Feb 2006 – Mar 2011. Caracas, Venezuela.
Behind the wheel, directing a team of 10 highly qualified artists in charge to create award-winning campaigns for high-profile clients.
INDEPENDENT ILLUSTRATOR for CLÍMAX MAGAZINE. Jan 2005 – Feb 2008. Caracas, Venezuela.
Freestyle creation for feature articles in this magazine.
Jr.-Sr. mOTION dESIGNER at TOTUMA COMMUNICATIONS. Feb 2005 – Aug 2006. Caracas, Venezuela.
As part of a multidisciplinary team who created memorable audiovisual designs for the Latin American market.
As part of a multidisciplinary team who created memorable audiovisual designs for the Latin American market.
AWARDS
2017 - VFX/COMPOSITING ARTIST. Best visual effects nomination at Austin Music Video festival with
The Donnies The Amys "Drive You Home" music video.
2014 - Animation director/3D/Compositing artist. Digital Design Finalist in the Iberoamerican Biennial of
Design (BID) with the project "Breaking Bad final season promo"
Design (BID) with the project "Breaking Bad final season promo"
2014 - Animation director/3D/Compositing artist. Digital Design Finalist in the Iberoamerican Biennial of
Design (BID) with the project "Animali Assassini promo"
2014 - Animation director/3D/Compositing artist. Featured on the Daily Brief of the Promax-BDA
under the Inspiration section with the project "AXN Sci-Fi Cinema Arcade Teaser"
2013 - Animation director/3D/Compositing artist. Featured on the Daily Brief of the Promax-BDA
under the Inspiration section with the project "Breaking Bad Teaser"
2010 - DIRECTION /2D Animation/Compositing artist. Animation Finalist, exhibited in Madrid in the
second Iberoamerican Biennial of Design (BID) with the project "Pushing Daisies promo"
2008 - Animation director/3D/Compositing artist. Silver award, promotional animation on the Promax-BDA
with the project "Terminator, Sarah Connor Chronicles"
2008 - DIRECTION /2D Animation/Compositing artist. Bronze award, promotional animation on the
Promax-BDA with the project "Pushing Daisies promo"
2007 - 3D character Animation/modeling. Best Of STASH Magazine 2007 Limited Edition Collection Issue
with the project "Nickelodeon graphic package"
2007 - 3D character Animation/modeling. Best Of STASH Magazine 2007 Limited Edition Collection Issue
with the project "Nickelodeon graphic package"
2007 - Compositing artist. ANDA award Gold (post-production). Construrama.
2006 - 3D character Animation/modeling. Featured in the 38th Issue of STASH Magazine
with the project "Nickelodeon graphic package"
with the project "Nickelodeon graphic package"
SKILLS
Cinema 4D - 3D animation, VFX, and Motion Graphics.
Blender - 3D animation.
Cycles- Blender render engine.
Blender - 3D animation.
Cycles- Blender render engine.
Octane - C4D render engine.
Redshift - C4D render engine.
After Effects - Broadcast Design, Motion Graphics, 2D/2.5D animation, VFX, and compositing.
Redshift - C4D render engine.
After Effects - Broadcast Design, Motion Graphics, 2D/2.5D animation, VFX, and compositing.
X-Particles - Basic knowledge of particles, cloth, and liquids.
Photoshop - Graphic Design and Illustration.
Illustrator - Graphic Design and Illustration.
Lightroom - Photography.
LANGUAGES
Spanish - Native
English - Professional working proficiency
HOBBIES
Photography, hiking, skateboarding, doodling, and Bass Guitar playing.
Photography, hiking, skateboarding, doodling, and Bass Guitar playing.