MIGUEL MONTEAGUDO
I'm a senior CG artist and creative motion designer specialized in 3D animation and Motion Graphics, with vast experience in compositing, VFX, and storyboarding. I've been a key contributor to groundbreaking motion graphics work for high-profile clients since 2005, helping them transform initial concepts into award-winning campaigns.
EXPERIENCE
Sr. Motion Designer at ACTIVISION BLIZZARD. August 2020 – Present.
Santa Monica, CA.
Santa Monica, CA.
CREATIVE | MOTION DESIGNER. July 2017 – Present.
Los Angeles, CA. Self-employed creative bringing to the table bad-ass, award-winning visual ideas for high-profile clients.
Sr. Motion Designer at MAKINÉ STUDIOS. July 2015 – July 2017. Los Angeles, CA.
Collaborating with a rock-solid team of 6 artists in charge of developing pieces for clients like Disney Channel and T-Mobile, among others.
Creative Director | Lead Animator at ZANG TUMB STUDIOS. Jan 2014 – July 2015. Los Angeles, CA. Bringing to the table all the skills to achieve award-winning visual ideas for clients like Sony Entertainment and AXN, among others.
CREATIVE | MOTION DESIGNER. Mar 2011 – Jan 2014. Caracas, Venezuela.
Self-employed, autonomously creating original high-quality creative audiovisual campaigns for broadcasting and projection mapping.
Creative Director | Lead Animator at ZANG TUMB STUDIOS. Jan 2014 – July 2015. Los Angeles, CA. Bringing to the table all the skills to achieve award-winning visual ideas for clients like Sony Entertainment and AXN, among others.
CREATIVE | MOTION DESIGNER. Mar 2011 – Jan 2014. Caracas, Venezuela.
Self-employed, autonomously creating original high-quality creative audiovisual campaigns for broadcasting and projection mapping.
CREATIVE DIRECTOR | FOUNDER at ULTRAPANCHO STUDIOS. Feb 2006 – Mar 2011. Caracas, Venezuela.
Behind the wheel, directing a team of 10 highly qualified artists in charge of creating award-winning campaigns for high-profile clients.
ILLUSTRATOR for CLÍMAX MAGAZINE. Jan 2005 – Feb 2008. Caracas, Venezuela.
Freestyle creation for feature articles in this magazine.
Jr. | Sr. Motion Designer at TOTUMA COMMUNICATIONS. Feb 2005 – Aug 2006. Caracas, Venezuela.
As part of a multidisciplinary team that created memorable audiovisual designs for the Latin American market.
As part of a multidisciplinary team that created memorable audiovisual designs for the Latin American market.
AWARDS
2022 - Sr. MOTION GRAPHIC ARTIST. Silver Winner: The Haunting Trailer | Call of Duty: Black Ops Cold War
& Warzone. Activision.
2017 - VFX/COMPOSITING ARTIST. Best visual effects nomination at the Austin Music Video festival with
The Donnies, The Amys "Drive You Home" music video.
2014 - Animation director/3D/Compositing artist. Digital Design Finalist in the Iberoamerican Biennial of Design (BID) with the project "Breaking Bad final season promo"
2014 - Animation director/3D/Compositing artist. Digital Design in the Iberoamerican Biennial of
Design (BID) with the project "Animali Assassini promo"
2014 - Animation director/3D/Compositing artist. Featured on the Daily Brief of the Promax-BDA
under the Inspiration section with the project "AXN Sci-Fi Cinema Arcade Teaser"
2013 - Animation director/3D/Compositing artist. Featured on the Daily Brief of the Promax-BDA
under the Inspiration section with the project "Breaking Bad Teaser"
2010 - DIRECTION /2D Animation/Compositing artist. Animation Finalist, exhibited in Madrid in the
Second Iberoamerican Biennial of Design (BID) with the project "Pushing Daisies promo"
2008 - Animation director/3D/Compositing artist. Silver award, promo animation on the Promax-BDA
with the project "Terminator, Sarah Connor Chronicles"
2008 - DIRECTION /2D Animation/Compositing artist. Bronze award, promotional animation on the
Promax-BDA with the project "Pushing Daisies promo"
2007 - 3D character Animation/modeling. Best Of STASH Magazine 2007 Limited Edition Collection Issue with the project "Nickelodeon graphic package"
2007 - 3D character Animation/modeling. Best Of STASH Magazine 2007 Limited Edition Collection Issue with the project "Nickelodeon graphic package"
2006 - 3D character Animation/modeling. Featured in the 38th Issue of STASH Magazine
with the project "Nickelodeon graphic package"
with the project "Nickelodeon graphic package"
SKILLS
Creative & Animation Direction
Motion Graphics
3D and 2D Animation
3D Lighting
VFX
Compositing
Motion Graphics
3D and 2D Animation
3D Lighting
VFX
Compositing
Color Correction
SOFTWARES
Cinema 4D - Expert.
Blender - Medium.
Unreal Engine - Basic.
Blender - Medium.
Unreal Engine - Basic.
Redshift, Octane, Cycles - Expert.
X-Particles - Basic.
Embergen - Basic.
After Effects - Expert.
X-Particles - Basic.
Embergen - Basic.
After Effects - Expert.
Photoshop - Medium.
Illustrator - Medium.
LANGUAGES
Spanish - Native
English - Professional working proficiency