Season 1 CINEMATICCall of Duty, Modern Warfare III 
3D Modeling and Procedural Setup in C4D / Camera Tracking / 3D Animation / 3D Particles / Lighting / Rendering / Compositing
For this project, I was asked to design the red “soundwave” spike effect.
This involved tracking the 3D camera and creating the CG spike animation in C4D, incorporating intricate elements such 
as dynamic rocks falling onto the floor, glowing red soundwaves, and large pieces of asphalt breaking and floating.
I also handled texture refinement, lighting adjustments, AOV setup for seamless compositing, rendering, and contributed 
to the final compositing process.

BREAKDOWN
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