MWIII S1 CINEMATIC
CG / Tracking / Animation / Lighting / Rendering / Compositing
CG / Tracking / Animation / Lighting / Rendering / Compositing
Client: Activision Publishing, Inc. and Sledgehammer Games.
Creative Director: Dan Kendall, Brad Mandas, Mike Mejia.
Creative Director: Dan Kendall, Brad Mandas, Mike Mejia.
Senior Producer: Quinn Pendleton.
3D Assets: Sledgehammer Games.
Editorial and Color Correction: Brad Mandas.
Capture Artists: Adam Gilmore and Brett Cramer.
QA Capture Artists: Alex Cramer, Ashly Gonzales, Reed Martin, and Xander Milford.
Animation Director: Spencer King
CG (red soundwaves)
3D Modeling / Animation / Lighting / Rendering: Miguel Monteagudo
3D Particles and Dynamics: David Herrera
Tracking: Brandt Snyder and Miguel Monteagudo
Compositing Director: Brandon Russ
Compositors: Brandon Russ, Kate Park, Brandt Snyder, and Miguel Monteagudo
Sound Design: Trevor Bresaw and Logan Byers.
CG Software used: Cinema 4D and After Effects.
© 2023 ACTIVISION PUBLISHING, INC. ALL RIGHTS RESERVED.
3D Assets: Sledgehammer Games.
Editorial and Color Correction: Brad Mandas.
Capture Artists: Adam Gilmore and Brett Cramer.
QA Capture Artists: Alex Cramer, Ashly Gonzales, Reed Martin, and Xander Milford.
Animation Director: Spencer King
CG (red soundwaves)
3D Modeling / Animation / Lighting / Rendering: Miguel Monteagudo
3D Particles and Dynamics: David Herrera
Tracking: Brandt Snyder and Miguel Monteagudo
Compositing Director: Brandon Russ
Compositors: Brandon Russ, Kate Park, Brandt Snyder, and Miguel Monteagudo
Sound Design: Trevor Bresaw and Logan Byers.
CG Software used: Cinema 4D and After Effects.
© 2023 ACTIVISION PUBLISHING, INC. ALL RIGHTS RESERVED.